|
Session 5
Second Life:
Practices and implications for higher education
Session Description:
There is a vast range of
educational activity going on in Second Life. Second life can be
used as a distance learning tool in which avatars meet and
interact in-world. The advantage of meeting in this setting over
another is the sense of “presence” lent to the situation by the
use of the avatar. As a graphic representation of self, the
avatar gives a user more interactivity than most
web-conferencing applications. An avatar can express the mood
and mind of its user simply by its gender, physical appearance,
including skin color, shape, type and color of eyes and hair,
gestures, such as raising the hand, clapping, nodding, and
dancing. By being immersed in the environment, through their
avatar, users are more connected to the group with which they
are interacting. Second Life can foster experiences unique to
the virtual world, making it a space ripe for immersive and
authentic teaching and learning, the cornerstones of
constructivism. Current information technology and educational
researchers predict an explosion in the creation of virtual
worlds. Business, politics, humanities, and education are all
being profoundly affected, even now.
This presentation will explore the pedagogy of how teaching and
learning is manifesting in Second Life at this time and
recommendations for future direction. Participants will be
introduced to educators who are passionate about using Second
Life as a tool for education. There are far-reaching
implications for teaching within Second Life and other virtual
worlds for all methodologies. These implications will be
explored in detail, current research will be discussed, and
experienced teachers in SL will be interviewed. Audience members
will be encouraged to ask questions specific to their teaching
and learning needs in SL.
Presenters: Christine
Crawford, Lori Swinney
Christine Crawford is a
Graduate Research Assistant at the University of North Dakota in
the Instructional Design and Technology program. Ms. Crawford
performed an internship with the Center of Instructional
Learning Technologies where she investigated Second Life as a
tool for higher education. She has designed and conducted
workshops, orientation sessions and presentations for people new
to Second Life and she is currently co-authoring an encyclopedia
chapter on the same topic. Dr. Swinney and Ms. Crawford will be
conducting a pre-conference workshop on Second Life as well.
Lori Swinney
is an Assistant Director of the Center for Instructional &
Learning Technologies and an Adjunct Assistant Professor in
Educational Foundations and Research at the University of North
Dakota. She received her Ph.D. in Teaching & Learning from UND
and teaches several graduate courses, Introduction to Web Based
Instruction and Multicultural Education in the College of
Education. In her position at the Center she works with faculty
on integrating technology into teaching, learning and research.
One of her recent initiatives is the introduction of Second Life
to UND by hosting workshops, forums, and online conferences.
|