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Workshop
8
Title: Conspiracy Code: A
Digital Game Based American History Course
Workshop
Description:
Abstract
Florida Virtual School is
pioneering interactive online education with the development of
a game based course designed to teach a full course in high
school American History. Through a live demonstration, we will
share the instructional design and gaming methods which allow
students to master course content while engaged in game play.
Why the Topic is Important:
Conspiracy Code is the next
generation of online education. This course makes new strides in
keeping students engaged with content and provides constant and
immediate feedback on performance. Results from student focus
groups have shown that students are more interested in
completing American History in this game format than a
traditional course. Important Facts about Conspiracy Code:
- A full credit of high school
American History
- Aligned to Florida and
national standards
- Integrated, easy-to-use
teacher interface
- Discussion based assessments
are embedded through the course. Each mission within the game
has a culminating written assessment project.
Content of Presentation
The presenter will show a live
demonstration of a digital game based course developed to teach
an entire high school American History course. The presenter
will demonstrate how the instructional design concepts and
educational content were embedded into game play. A look at the
teacher monitoring tools and reports will illustrate the
teacher’s facilitator role within the game and will illustrate
how teacher-graded game-themed assignments help students reach
upper levels of Bloom’s taxonomy. We will also discuss how Caine
and Caine’s Brain Based Learning principles were analyzed and
used in the creation of the game, and how student focus testing
was conducted to support the application of these principles in
the game world. The presenter will discuss the pioneering nature
of this development in that it has the potential to create more
engagement and student interest leading to a decrease in course
completion time. The selection and use of partners for game
development and the subsequent methods for maturing the
instructional design/game development relationship will also be
discussed. The methods for using these partnerships to
cohesively create sound educational content, instructional
design, and game play opportunities will be shared with the
audience. The presenter will show a live demonstration of a
digital game based course in a workshop setting with the
opportunity to receive immediate feedback from presenter.
Presenter: Jeramy Gatza
Jeramy Gatza gained his
bachelors in Social Science Education from the University of
Central Florida, and his masters in Educational Leadership from
Nova Southeastern University. He has been in education for 10
years as a history teacher, administrator, and curriculum
writer. As lead subject matter expert during the development of
the Conspiracy Code game Gatza was in charge of the development
of the scope and sequence of the material, writing of the
assessments, and the instructional design of the gaming
interface. Gatza is now a Curriculum Innovation Specialist in
the Curriculum Research and Discovery Department at Florida
Virtual School.
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